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Jae-Yong
MythicSupportSupportE tierMeta score2.0/10

Jae-Yong build, stats and matchups

Most Jae-Yong owners buy the Weekend Warrior gadget and the Extra High Note star power first. Jae-Yong has a 45.8% adjusted win rate and 0.4% pick rate over 589 sampled battles, E tier in Ranked, as of 13 October 2026.

TrophiesTitleAmor Fati

PrestigePrestige titleEmployee of the month

The build owners run

Why, and what else
  • Star powerextra high note50.5% of owners
  • Gadgetweekend warrior51.0% of owners
  • Geardamage35.6% of owners
  • Gearshield35.6% of owners

Combat stats

Power 1 values from the wiki, before gears and star powers. Health and damage double at Power 11; reload, range and speed do not change.

Health
3700
7,400 at Power 11
Dmg in work mode
750
1,500 at Power 11
Super heal
750
1,500 at Power 11
Reload
1.5s
Normal
Range
8.33
Long
Speed
800
Fast
Hits to Super
572
from empty, all hits landing
Super charge
0.175% (work mode)
per hit
Hypercharge boost
Hypercharge3000%
speed, damage and shield

Build & upgrades

What Jae-Yong's kit does, and what owners spend their coins on first.

What owners bought and how it has gone for them.How to read this

What owners bought is popularity — the game's API reports what a player has unlocked, never what they took into a match. How it has gone is the win rate among the players who made each choice, which covers the ability and the kind of player who picks it together. Neither is a recommendation from us: BrawlZone does not rank Jae-Yong's kit, and nothing here is an opinion about what you should buy.

Star powerStar power bought first

Building

Among owners who have only one so far. Win rates cover the choice and the chooser together.

  • extra high noteMost picked65.4% win rate58.1% of first buyers · 923 players
  • the crowd goes mild69.9% win rate41.9% of first buyers · 665 players

GadgetGadget bought first

Building

Among owners who have only one so far. Win rates cover the choice and the chooser together.

  • weekend warriorMost picked69.0% win rate66.5% of first buyers · 1,286 players
  • time for a slow song64.9% win rate33.5% of first buyers · 648 players
Read from 3,522 first-buyers
Counted from tracked players who own exactly one of the pair: they chose it, and every battle they played on this brawler was played with it, so this measures a decision rather than ownership. It is not a controlled comparison. Which option a player bought is their own choice, so each win rate covers the ability and the kind of player who picks it together. Owning one option does not make two groups otherwise alike, and nothing here separates the two. Read it as how it has gone for the people who bought each one — not as what the ability will do to your win rate.

GearGears owners buy

Gears cost coins and you can only run two, so what owners have bought is a real preference.

  • damage33.4% of owners35.6%of picks
  • shield33.4% of owners35.6%of picks
  • gadget cooldown8.4% of owners9.0%of picks
  • health7.0% of owners7.5%of picks
  • vision6.6% of owners7.0%of picks
  • speed5.0% of owners5.3%of picks

Measured across 23,234 tracked players who own this brawler. “Of owners” is how many of them have that item; “of picks” is its share of every unlock of that kind, which is what makes the options comparable with each other. A player can own several gears, so the first column does not add up to 100% and the second does. Almost all of them own both star powers and both gadgets.

Star power

Star powers

2
  • the crowd goes mild

    Being near teammates gives Jae-yong a 15% speed boost per teammate in range.

  • extra high note

    Main Attacks now deal an additional 20% Damage per target pierced.

Gadget

Gadgets

2
  • weekend warrior15 seconds cooldown

    Deals area damage and increases main attack damage for 5 sec. Cooldown: 15 seconds.

  • time for a slow song12 seconds cooldown

    Jae-yong slows enemies around him and his attacks will leave trails of slowing paperwork for 5 sec. Cooldown: 12 seconds.

Hypercharge

Hypercharge

Hypercharge

crowd-pleaser

Jae's Super has a reduced cooldown during Hypercharge, and each Super activation is boosted.

Buffie

Buffies

Unreleased. Jae-Yong has no buffies yet.

Gear

Gears

6 equippable
  • speedGain 15% speed increase when moving in bushes.
  • healthRecover health 50% more effectively.
  • damageDeal 15% extra damage when your Brawler is below 50% Health.
  • visionReveal opponents for 2 seconds after dealing damage to them.
  • shieldGain extra 900 health as a consumable shield. The shield regenerates in 10 seconds, when at full health.
  • gadget cooldownReduces Gadget cooldown by 15%.

Performance

Win rate

45.8%

589 battles

Players

Pick rate

0.4%

Last 7 days

Trophies

Avg trophies

803

Across tracked players

Avg rank

3.6

Across tracked players

Adjusted win rate

45.8%

−3.6 pts

31 daily snapshots. Adjusted against the sample average, so a shift here is the brawler moving rather than the cohort.

Where it performs

Each mode and map is scored against its own average, so a showdown record and a gem grab one can be read in the same list.

Matchups

Which brawlers jae-yong beats, which ones win the matchup, and who to draft alongside.

Percentage points above or below this brawler’s own 59.7% win rate across 16,030 sampled team battles. Counted once per battle from one player’s side, and kept out of the win-rate and pick-rate numbers above. Those would be skewed by counting every participant.

How to counter Jae-Yong in Ranked, by rank →

Top players with jae-yong

Skins

Which Jae-Yong skins players actually equip, from the sampled snapshot pool.

61.2% of sampled jae-yong owners have a skin equipped. Shares are of players who own jae-yong, from the rotating snapshot sample.

  • jae-yongDefault38.8%8,610
  • jammin' jae35.3%7,853
  • choom jae-yong12.0%2,671
  • nano jae-yong8.3%1,854
  • cyberpunk jae-yong4.5%1,006
  • true gold jae-yong0.8%168
  • true silver jae-yong0.2%55

Balance history

The last changes Supercell made to Jae-Yong. Cosmetic releases are left out.

8 recorded
  1. 2026-09-01NeutralEvery Brawler's movement speed was increased, increasing Jae-yong's movement speed to 800 (from 770).
  2. 2026-09-01BuffJae-yong's The Crowd Goes Mild Star Power movement speed boost was increased to 15% (from 10%).
  3. 2026-09-01BuffJae-yong's main attack healing was increased to 750 (from 650).
  4. 2026-04-22BuffJae-yong's level up reload speed boost was increased to 2% (from 0.02%) in Brawl Arena.
  5. 2026-04-22BuffJae-yong's Time for a Slow Song Gadget cooldown was decreased to 12 seconds (from 15).
  6. 2026-02-25BuffJae-yong's health was increased to 3700 (from 3500).
  7. 2025-12-16BuffJae-yong's health was increased to 3500 (from 3400).
  8. 2025-11-12BuffJae-yong's level up health was increased to 550 (from 450) in Brawl Arena.

Combat stats, ability and gear descriptions, hypercharge and buffie effects, and balance history from the Brawl Stars Wiki, CC-BY-SA. Win rates, pick rates and matchups are our own.

Jae-Yong FAQ

Is Jae-Yong good in Brawl Stars?
Jae-Yong has a 45.8% adjusted win rate and a 0.4% pick rate over 589 sampled decided battles, which puts it in E tier.
What is the best mode for Jae-Yong?
Jae-Yong performs best in Brawl Ball, with a 72.0% raw win rate over 2,767 sampled battles there.
What is the best map for Jae-Yong?
Spiraling Out (Brawl Ball) is where Jae-Yong has the strongest sampled record, at 86.1% over 151 battles.
What counters Jae-Yong?
Ollie, Starr Nova, Chester pull Jae-Yong furthest below its own 59.7% average in sampled team battles.
Who is Jae-Yong in Brawl Stars?
By day, Jae-yong is your average office worker. By night, he is a karaoke GOD... or so he thinks. The jury is still out on his singing skills.
What star powers and gadgets does Jae-Yong have?
Jae-Yong has The Crowd Goes Mild and Extra High Note as star powers and Weekend Warrior and Time For A Slow Song as gadgets.