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Meeple
EpicControllerControllerD tierMeta score3.4/10

Meeple build, stats and matchups

Most Meeple owners buy the Mansions Of Meeple gadget and the Do Not Pass Go star power first. Meeple has a 46.0% adjusted win rate and 0.9% pick rate over 7,796 sampled battles, D tier in Ranked, as of 13 October 2026.

TrophiesTitleCheater

PrestigePrestige titleMy game, my rules!

The build owners run

Why, and what else
  • Star powerdo not pass go50.7% of owners
  • Gadgetmansions of meeple50.7% of owners
  • Gearshield34.7% of owners
  • Geardamage33.4% of owners

Combat stats

Power 1 values from the wiki, before gears and star powers. Health and damage double at Power 11; reload, range and speed do not change.

Health
3300
6,600 at Power 11
Damage
1260
2,520 at Power 11
Reload
1.7s
Normal
Range
7.67
Long
Speed
750
Normal
Hits to Super
5
from empty, all hits landing
Super charge
22.05%
per hit
Hypercharge boost
Hypercharge40%
speed, damage and shield

Build & upgrades

What Meeple's kit does, and what owners spend their coins on first.

What owners bought and how it has gone for them.How to read this

What owners bought is popularity — the game's API reports what a player has unlocked, never what they took into a match. How it has gone is the win rate among the players who made each choice, which covers the ability and the kind of player who picks it together. Neither is a recommendation from us: BrawlZone does not rank Meeple's kit, and nothing here is an opinion about what you should buy.

Star powerStar power bought first

Building

Among owners who have only one so far. Win rates cover the choice and the chooser together.

  • do not pass goMost picked55.3% win rate62.3% of first buyers · 1,179 players
  • rule bending59.8% win rate37.7% of first buyers · 714 players

GadgetGadget bought first

Building

Among owners who have only one so far. Win rates cover the choice and the chooser together.

  • mansions of meepleMost picked54.8% win rate64.2% of first buyers · 1,178 players
  • ragequit55.6% win rate35.8% of first buyers · 657 players
Read from 3,728 first-buyers
Counted from tracked players who own exactly one of the pair: they chose it, and every battle they played on this brawler was played with it, so this measures a decision rather than ownership. It is not a controlled comparison. Which option a player bought is their own choice, so each win rate covers the ability and the kind of player who picks it together. Owning one option does not make two groups otherwise alike, and nothing here separates the two. Read it as how it has gone for the people who bought each one — not as what the ability will do to your win rate.

GearGears owners buy

Gears cost coins and you can only run two, so what owners have bought is a real preference.

  • shield45.2% of owners34.7%of picks
  • damage43.5% of owners33.4%of picks
  • gadget cooldown17.7% of owners13.6%of picks
  • vision11.1% of owners8.6%of picks
  • speed6.5% of owners5.0%of picks
  • health6.1% of owners4.7%of picks

Measured across 23,511 tracked players who own this brawler. “Of owners” is how many of them have that item; “of picks” is its share of every unlock of that kind, which is what makes the options comparable with each other. A player can own several gears, so the first column does not add up to 100% and the second does. Almost all of them own both star powers and both gadgets.

Star power

Star powers

2
  • do not pass go

    When you shoot through the environment deal 600 more damage.

  • rule bending

    Critical success also increases allies reload speed within the area by 20%.

Gadget

Gadgets

2
  • mansions of meeple22 seconds cooldown

    Meeple's next attack creates dice towers around the impact area and deal 1000 damage. Cooldown: 22 seconds.

  • ragequit20 seconds cooldown

    Meeple lashes out in rage at nearby enemies, stunning and knocking them back. The less hitpoints Meeple has, the stun and knockback effects increase. Cooldown: 20 seconds.

Hypercharge

Hypercharge

Hypercharge

the last rulebender

Super covers a larger area. It now allows Meeple and their teammates to walk through walls and over water.

Buffie

Buffies

Unreleased. Meeple has no buffies yet.

Gear

Gears

6 equippable
  • speedGain 15% speed increase when moving in bushes.
  • healthRecover health 50% more effectively.
  • damageDeal 15% extra damage when your Brawler is below 50% Health.
  • visionReveal opponents for 2 seconds after dealing damage to them.
  • shieldGain extra 900 health as a consumable shield. The shield regenerates in 10 seconds, when at full health.
  • gadget cooldownReduces Gadget cooldown by 15%.

Performance

Win rate

46.0%

7,796 battles

Players

Pick rate

0.9%

Last 7 days

Trophies

Avg trophies

1,000

Across tracked players

Avg rank

4.1

Across tracked players

Adjusted win rate

46.0%

+1.2 pts

31 daily snapshots. Adjusted against the sample average, so a shift here is the brawler moving rather than the cohort.

Where it performs

Each mode and map is scored against its own average, so a showdown record and a gem grab one can be read in the same list.

Matchups

Which brawlers meeple beats, which ones win the matchup, and who to draft alongside.

Percentage points above or below this brawler’s own 51.4% win rate across 78,391 sampled team battles. Counted once per battle from one player’s side, and kept out of the win-rate and pick-rate numbers above. Those would be skewed by counting every participant.

How to counter Meeple in Ranked, by rank →

Top players with meeple

Skins

Which Meeple skins players actually equip, from the sampled snapshot pool.

80.7% of sampled meeple owners have a skin equipped. Shares are of players who own meeple, from the rotating snapshot sample.

  • mystic meeple55.1%12,888
  • meepleDefault19.3%4,522
  • strike meeple18.1%4,227
  • refereeple6.7%1,564
  • true gold meeple0.5%120
  • true silver meeple0.2%53

Balance history

The last changes Supercell made to Meeple. Cosmetic releases are left out.

4 recorded
  1. 2026-09-01NeutralEvery Brawler's movement speed was increased, increasing Meeple's movement speed to 750 (from 720).
  2. 2026-06-30NerfMeeple's Ragequit Gadget radius was decreased to 5.33 tiles (from 6.67).
  3. 2026-06-30NerfMeeple's Ragequit Gadget cooldown was increased to 20 seconds (from 18).
  4. 2026-05-13NeutralFixed an issue where Meeple had infinite Gadget attacks with Starr Nova Juju transformation.

Combat stats, ability and gear descriptions, hypercharge and buffie effects, and balance history from the Brawl Stars Wiki, CC-BY-SA. Win rates, pick rates and matchups are our own.

Meeple FAQ

Is Meeple good in Brawl Stars?
Meeple has a 46.0% adjusted win rate and a 0.9% pick rate over 7,796 sampled decided battles, which puts it in D tier.
What is the best mode for Meeple?
Meeple performs best in Duels, with a 68.1% raw win rate over 631 sampled battles there.
What is the best map for Meeple?
False Sense Of Security (Duels) is where Meeple has the strongest sampled record, at 75.3% over 413 battles.
What counters Meeple?
Ash, Najia, Brock pull Meeple furthest below its own 51.4% average in sampled team battles.
Who is Meeple in Brawl Stars?
Meeple knows the rules to every board game in existence and if you break them... Well let's just say you don't want to break them. They hate cheaters and those who break the rules. There's only one exception... Meeple themselves!
What star powers and gadgets does Meeple have?
Meeple has Do Not Pass Go and Rule Bending as star powers and Mansions Of Meeple and Ragequit as gadgets.