All brawlers
Mina
MythicDamage DealerDamage DealerC tierMeta score4.5/10

Mina build, stats and matchups

Most Mina owners buy the Capo-What? gadget and the Zum Zum Zum star power first. Mina has a 47.3% adjusted win rate and 1.5% pick rate over 8,183 sampled battles, C tier in Ranked, as of 13 October 2026.

TrophiesTitleThe Hurricane

PrestigePrestige titleBreakdancer

The build owners run

Why, and what else
  • Star powerzum zum zum50.4% of owners
  • Gadgetcapo-what?50.2% of owners
  • Geardamage37.6% of owners
  • Gearshield36.7% of owners

Combat stats

Power 1 values from the wiki, before gears and star powers. Health and damage double at Power 11; reload, range and speed do not change.

Health
3600
7,200 at Power 11
Sandal Damage
800
1,600 at Power 11
Super damage
1000
2,000 at Power 11
Reload
1.4s
Fast
Range
8
first sequence; Long
Speed
800
Fast
Hits to Super
7
from empty, all hits landing
Super charge
14.4% (first sequence)
per hit
Hypercharge boost
Hypercharge30%
speed, damage and shield

Build & upgrades

What Mina's kit does, and what owners spend their coins on first.

What owners bought and how it has gone for them.How to read this

What owners bought is popularity — the game's API reports what a player has unlocked, never what they took into a match. How it has gone is the win rate among the players who made each choice, which covers the ability and the kind of player who picks it together. Neither is a recommendation from us: BrawlZone does not rank Mina's kit, and nothing here is an opinion about what you should buy.

Star powerStar power bought first

Building

Among owners who have only one so far. Win rates cover the choice and the chooser together.

  • zum zum zumMost picked63.1% win rate56.9% of first buyers · 1,177 players
  • blown away63.0% win rate43.1% of first buyers · 892 players

GadgetGadget bought first

Building

Among owners who have only one so far. Win rates cover the choice and the chooser together.

  • capo-what?Most picked63.5% win rate53.3% of first buyers · 1,140 players
  • windmill67.1% win rate46.7% of first buyers · 998 players
Read from 4,207 first-buyers
Counted from tracked players who own exactly one of the pair: they chose it, and every battle they played on this brawler was played with it, so this measures a decision rather than ownership. It is not a controlled comparison. Which option a player bought is their own choice, so each win rate covers the ability and the kind of player who picks it together. Owning one option does not make two groups otherwise alike, and nothing here separates the two. Read it as how it has gone for the people who bought each one — not as what the ability will do to your win rate.

GearGears owners buy

Gears cost coins and you can only run two, so what owners have bought is a real preference.

  • damage51.1% of owners37.6%of picks
  • shield49.9% of owners36.7%of picks
  • health11.3% of owners8.3%of picks
  • gadget cooldown10.1% of owners7.4%of picks
  • speed8.7% of owners6.4%of picks
  • vision4.9% of owners3.6%of picks

Measured across 22,052 tracked players who own this brawler. “Of owners” is how many of them have that item; “of picks” is its share of every unlock of that kind, which is what makes the options comparable with each other. A player can own several gears, so the first column does not add up to 100% and the second does. Almost all of them own both star powers and both gadgets.

Star power

Star powers

2
  • zum zum zum

    Mina's combo Attack 3 also heals for 50% of damage done.

  • blown away

    Mina's Super also roots enemies on the spot.

Gadget

Gadgets

2
  • windmill22 seconds cooldown

    Creates a wall of wind that blocks projectiles for 1 secs. Cooldown: 22 seconds.

  • capo-what?22 seconds cooldown

    Mina's next Super recharges instantly if it hits. Cooldown: 22 seconds.

Hypercharge

Hypercharge

Hypercharge

triplecane

Super now fires 3 hurricanes in a cone shape, which can bounce.

Buffie

Buffies

Unreleased. Mina has no buffies yet.

Gear

Gears

6 equippable
  • speedGain 15% speed increase when moving in bushes.
  • healthRecover health 50% more effectively.
  • damageDeal 15% extra damage when your Brawler is below 50% Health.
  • visionReveal opponents for 2 seconds after dealing damage to them.
  • shieldGain extra 900 health as a consumable shield. The shield regenerates in 10 seconds, when at full health.
  • gadget cooldownReduces Gadget cooldown by 15%.

Performance

Win rate

47.3%

8,183 battles

Players

Pick rate

1.5%

Last 7 days

Trophies

Avg trophies

1,178

Across tracked players

Avg rank

4.4

Across tracked players

Adjusted win rate

47.3%

+0.4 pts

31 daily snapshots. Adjusted against the sample average, so a shift here is the brawler moving rather than the cohort.

Where it performs

Each mode and map is scored against its own average, so a showdown record and a gem grab one can be read in the same list.

Matchups

Which brawlers mina beats, which ones win the matchup, and who to draft alongside.

Percentage points above or below this brawler’s own 54.3% win rate across 105,840 sampled team battles. Counted once per battle from one player’s side, and kept out of the win-rate and pick-rate numbers above. Those would be skewed by counting every participant.

How to counter Mina in Ranked, by rank →

Top players with mina

Skins

Which Mina skins players actually equip, from the sampled snapshot pool.

80.9% of sampled mina owners have a skin equipped. Shares are of players who own mina, from the rotating snapshot sample.

  • beatchaser mina21.3%4,674
  • graffiti mina19.5%4,280
  • minaDefault19.1%4,183
  • dance dance mina15.5%3,400
  • high scorer mina15.2%3,323
  • faerie mina7.6%1,659
  • true gold mina1.4%298
  • true silver mina0.5%106

Balance history

The last changes Supercell made to Mina. Cosmetic releases are left out.

20 recorded
  1. 2026-09-01NeutralEvery Brawler's movement speed was increased, increasing Mina's movement speed to 800 (from 770).
  2. 2026-06-30NerfMina's Windmill Gadget barrier duration was decreased to 1 second (from 1.5).
  3. 2026-06-30NerfMina's third attack sequence damage was decreased to 1800 (from 2000).
  4. 2026-04-28NeutralFixed a bug where Mina would crash the game if she defeated a target that explodes on death with her third sequence attack while being in its explosion radius.
  5. 2026-02-25NeutralFixed a bug where projectiles shot inside Mina's Windmill Gadget barrier would not pass through.
  6. 2026-02-25NerfMina's Windmill Gadget barrier duration was decreased to 1.5 seconds (from 2).
  7. 2026-01-23NerfMina's Windmill Gadget barrier duration was decreased to 2 seconds (from 3).
  8. 2025-12-16NerfMina's Windmill Gadget and Capo-What? Gadget cooldowns were increased to 22 seconds (from 20).

Combat stats, ability and gear descriptions, hypercharge and buffie effects, and balance history from the Brawl Stars Wiki, CC-BY-SA. Win rates, pick rates and matchups are our own.

Mina FAQ

Is Mina good in Brawl Stars?
Mina has a 47.3% adjusted win rate and a 1.5% pick rate over 8,183 sampled decided battles, which puts it in C tier.
What is the best mode for Mina?
Mina performs best in Duels, with a 68.1% raw win rate over 467 sampled battles there.
What is the best map for Mina?
Slippery Slap (Brawl Ball) is where Mina has the strongest sampled record, at 77.4% over 93 battles.
What counters Mina?
Meg, Tara, Ash pull Mina furthest below its own 54.3% average in sampled team battles.
Who is Mina in Brawl Stars?
Mina is a b-girl who mixes capoeira into her breakdance battles like it's second nature. She hangs out at SK8 Beats with Ollie and uses his mixtapes to practice new moves!
What star powers and gadgets does Mina have?
Mina has Zum Zum Zum and Blown Away as star powers and Windmill and Capo-What? as gadgets.