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Sam
EpicAssassinAssassinE tierMeta score2.2/10

Sam build, stats and matchups

Most Sam owners buy the Magnetic Field gadget and the Hearty Recovery star power first. Sam has a 47.2% adjusted win rate and 0.3% pick rate over 179 sampled battles, E tier in Ranked, as of 13 October 2026.

TrophiesTitleIn your face!

PrestigePrestige titleDone & Dusted

The build owners run

Why, and what else
  • Star powerhearty recovery51.1% of owners
  • Gadgetmagnetic field50.9% of owners
  • Geardamage35.8% of owners
  • Gearshield27.9% of owners

Combat stats

Power 1 values from the wiki, before gears and star powers. Health and damage double at Power 11; reload, range and speed do not change.

Health
5700
11,400 at Power 11
Damage per punch with Knuckle Busters
800
1,600 at Power 11
Super damage while throwing Knuckle Busters
1400
2,800 at Power 11
Reload
1.6s
with Knuckle Busters; Normal
Range
3
Short
Speed
800
Fast
Hits to Super
5
from empty, all hits landing
Super charge
20% (with Knuckle Busters)
per hit · 2 per attack
Hypercharge boost
Hypercharge25%
speed, damage and shield

Build & upgrades

What Sam's kit does, and what owners spend their coins on first.

What owners bought and how it has gone for them.How to read this

What owners bought is popularity — the game's API reports what a player has unlocked, never what they took into a match. How it has gone is the win rate among the players who made each choice, which covers the ability and the kind of player who picks it together. Neither is a recommendation from us: BrawlZone does not rank Sam's kit, and nothing here is an opinion about what you should buy.

Star powerStar power bought first

Building

Among owners who have only one so far. Win rates cover the choice and the chooser together.

  • hearty recoveryMost picked68.3% win rate71.3% of first buyers · 997 players
  • remote recharge70.3% win rate28.7% of first buyers · 401 players

GadgetGadget bought first

Building

Among owners who have only one so far. Win rates cover the choice and the chooser together.

  • magnetic fieldMost picked75.8% win rate66.4% of first buyers · 1,215 players
  • pulse repellent63.6% win rate33.6% of first buyers · 614 players
Read from 3,227 first-buyers
Counted from tracked players who own exactly one of the pair: they chose it, and every battle they played on this brawler was played with it, so this measures a decision rather than ownership. It is not a controlled comparison. Which option a player bought is their own choice, so each win rate covers the ability and the kind of player who picks it together. Owning one option does not make two groups otherwise alike, and nothing here separates the two. Read it as how it has gone for the people who bought each one — not as what the ability will do to your win rate.

GearGears owners buy

Gears cost coins and you can only run two, so what owners have bought is a real preference.

  • damage31.0% of owners35.8%of picks
  • shield24.2% of owners27.9%of picks
  • health11.9% of owners13.8%of picks
  • speed11.4% of owners13.1%of picks
  • gadget cooldown6.6% of owners7.6%of picks
  • vision1.5% of owners1.7%of picks

Measured across 23,486 tracked players who own this brawler. “Of owners” is how many of them have that item; “of picks” is its share of every unlock of that kind, which is what makes the options comparable with each other. A player can own several gears, so the first column does not add up to 100% and the second does. Almost all of them own both star powers and both gadgets.

Star power

Star powers

2
  • hearty recovery

    Upon recalling his Knuckle Busters, Sam instantly recovers 20% of his missing health.

  • remote recharge

    While the Knuckle Busters are on the ground and near enemies, they will charge up Sam's Super.

Gadget

Gadgets

2
  • magnetic field17 seconds cooldown

    While the Knuckle Busters are on the ground, Sam can activate them to pull in nearby enemies. Cooldown: 17 seconds.

  • pulse repellent11 seconds cooldown

    Upon landing on the ground, Sam's next deployed Knuckle Busters releases an electric pulse that knocks back enemies. Cooldown: 11 seconds.

Hypercharge

Hypercharge

Hypercharge

hyper fist

Sam's Knuckle Busters travel faster and will fully charge his Super if they hit an enemy Brawler during the Hypercharge.

Buffie

Buffies

Unreleased. Sam has no buffies yet.

Gear

Gears

6 equippable
  • speedGain 15% speed increase when moving in bushes.
  • healthRecover health 50% more effectively.
  • damageDeal 15% extra damage when your Brawler is below 50% Health.
  • visionReveal opponents for 2 seconds after dealing damage to them.
  • shieldGain extra 900 health as a consumable shield. The shield regenerates in 10 seconds, when at full health.
  • gadget cooldownReduces Gadget cooldown by 15%.

Performance

Win rate

47.2%

179 battles

Players

Pick rate

0.3%

Last 7 days

Trophies

Avg trophies

851

Across tracked players

Avg rank

3.8

Across tracked players

Adjusted win rate

47.5%

−2.7 pts

31 daily snapshots. Adjusted against the sample average, so a shift here is the brawler moving rather than the cohort.

Where it performs

Each mode and map is scored against its own average, so a showdown record and a gem grab one can be read in the same list.

Matchups

Which brawlers sam beats, which ones win the matchup, and who to draft alongside.

Percentage points above or below this brawler’s own 58.5% win rate across 14,540 sampled team battles. Counted once per battle from one player’s side, and kept out of the win-rate and pick-rate numbers above. Those would be skewed by counting every participant.

How to counter Sam in Ranked, by rank →

Top players with sam

Skins

Which Sam skins players actually equip, from the sampled snapshot pool.

91.4% of sampled sam owners have a skin equipped. Shares are of players who own sam, from the rotating snapshot sample.

  • spectaculor sam22.7%5,310
  • dark clown sam21.2%4,941
  • caesar sam18.5%4,324
  • yeti sam16.0%3,741
  • samDefault8.6%2,007
  • peaky sam6.4%1,488
  • sam the teddy6.1%1,426
  • true gold sam0.3%79
  • true silver sam0.1%30

Balance history

The last changes Supercell made to Sam. Cosmetic releases are left out.

2 recorded
  1. 2026-09-01NeutralEvery Brawler's movement speed was increased, increasing Sam's movement speed to 800 (from 770).
  2. 2025-12-16BuffSam's health was increased to 5700 (from 5400).

Combat stats, ability and gear descriptions, hypercharge and buffie effects, and balance history from the Brawl Stars Wiki, CC-BY-SA. Win rates, pick rates and matchups are our own.

Sam FAQ

Is Sam good in Brawl Stars?
Sam has a 47.2% adjusted win rate and a 0.3% pick rate over 179 sampled decided battles, which puts it in E tier.
What is the best mode for Sam?
Sam performs best in Basket Brawl, with a 82.9% raw win rate over 117 sampled battles there.
What is the best map for Sam?
Rice Field (Solo Showdown) is where Sam has the strongest sampled record, at 82.7% over 75 battles.
What counters Sam?
Charlie, Glowy, Ziggy pull Sam furthest below its own 58.5% average in sampled team battles.
Who is Sam in Brawl Stars?
A former factory worker turned wanted member of the Goldarm Gang, Sam is always there to ensure Belle doesn't go too far on their latest heist!
What star powers and gadgets does Sam have?
Sam has Hearty Recovery and Remote Recharge as star powers and Magnetic Field and Pulse Repellent as gadgets.