18 September 2026

What we found today

Things the sampled battles say that a ranked table does not. Every one is the largest gap of its kind in the data that day — not an opinion, and not a list sorted by the obvious column.

Melodie

The secret pick

Almost nobody picks Melodie. It is winning anyway.

53.2% adjusted win rate on just 0.6% of picks — one of the strongest records on the roster, from a brawler most drafts never consider.

From 838 sampled battles.

See the full record

53.2%

adjusted win rate

Colette

The meta trap

Colette is everywhere, and losing.

Picked in 4.5% of sampled battles and returning 47.6% adjusted — below the average of the very players picking it.

From 6,568 sampled battles.

See why it underperforms

4.5%

of all picks

Max
Shelly

The giant killer

Max owns Shelly.

85.6% against Shelly specifically, +26.8 pts above Max's own record. The most lopsided matchup in the sample.

From 444 sampled battles.

See every matchup

+26.8 pts

vs its usual form

Squeak
Nani

The secret duo

Squeak and Nani belong together.

Teamed up, Squeak wins 82.4% — +19.0 pts better than it does otherwise. Neither is picked for the other.

From 404 sampled battles.

See who else pairs well

+19.0 pts

when paired

Nori

The map surprise

Nori is a different brawler on Bridge Too Far.

64.4% here against 48.2% across every other map — the widest gap between a brawler and one piece of terrain.

From 825 sampled battles.

See the map

+16.2 pts

on Bridge Too Far

Barley

The overnight rise

Barley moved more than anything else since yesterday.

Meta score 3.1 to 3.7 in a single day, on enough battles for the move to be real rather than noise.

From 554 sampled battles.

See what changed

+0.6

meta score, 1 day

How these are chosen. Each card is the argmax of a stated quantity over a stated population — the highest win rate among brawlers under 1% usage, the widest gap between a brawler and one map, and so on. The same data always produces the same set, so nothing here is written by a model or picked by hand. Win rates are adjusted against the sample average, so a week where the sampled players are stronger does not make every brawler look buffed.

Every day is kept at its own address — browse the archive or subscribe by RSS. These findings cannot be recomputed later, so the archive starts from the day it was built rather than reaching backwards.