17 September 2026

What we found today

Things the sampled battles say that a ranked table does not. Every one is the largest gap of its kind in the data that day — not an opinion, and not a list sorted by the obvious column.

Melodie

The secret pick

Almost nobody picks Melodie. It is winning anyway.

52.9% adjusted win rate on just 0.6% of picks — one of the strongest records on the roster, from a brawler most drafts never consider.

From 840 sampled battles.

See the full record

52.9%

adjusted win rate

Colette

The meta trap

Colette is everywhere, and losing.

Picked in 4.4% of sampled battles and returning 46.9% adjusted — below the average of the very players picking it.

From 6,678 sampled battles.

See why it underperforms

4.4%

of all picks

Max
Shelly

The giant killer

Max owns Shelly.

84.5% against Shelly specifically, +26.2 pts above Max's own record. The most lopsided matchup in the sample.

From 413 sampled battles.

See every matchup

+26.2 pts

vs its usual form

Max
Amber

The secret duo

Max and Amber belong together.

Teamed up, Max wins 76.8% — +18.4 pts better than it does otherwise. Neither is picked for the other.

From 2,335 sampled battles.

See who else pairs well

+18.4 pts

when paired

Nori

The map surprise

Nori is a different brawler on Bridge Too Far.

64.9% here against 48.3% across every other map — the widest gap between a brawler and one piece of terrain.

From 790 sampled battles.

See the map

+16.6 pts

on Bridge Too Far

Tick

The overnight rise

Tick moved more than anything else since yesterday.

Meta score 2.4 to 3.3 in a single day, on enough battles for the move to be real rather than noise.

From 977 sampled battles.

See what changed

+0.9

meta score, 1 day

How these are chosen. Each card is the argmax of a stated quantity over a stated population — the highest win rate among brawlers under 1% usage, the widest gap between a brawler and one map, and so on. The same data always produces the same set, so nothing here is written by a model or picked by hand. Win rates are adjusted against the sample average, so a week where the sampled players are stronger does not make every brawler look buffed.

Every day is kept at its own address — browse the archive or subscribe by RSS. These findings cannot be recomputed later, so the archive starts from the day it was built rather than reaching backwards.