Super Beach
The brawlers with the best records on Super Beach, a Brawl Ball map. Ranked from battles sampled off the global leaderboard pool, scored against the sample-wide average rather than the map’s own. So a pick has to beat the field, not just the lobby.
Map by Mordeus
Best brawlers in Brawl Ball
Super Beach has too few sampled battles to rank on its own yet, so these are Brawl Ball picks across every map in the mode.
- 1
bibi101 decided battles · 72.3% raw59.1%2.7% picked - 2
rico269 decided battles · 65.8% raw56.0%7.3% picked - 3
meeple111 decided battles · 66.7% raw55.5%3.1% picked - 4
bea16 decided battles · 81.3% raw55.5%0.4% picked - 5
sirius37 decided battles · 70.3% raw54.9%1.0% picked - 6
el primo15 decided battles · 80.0% raw54.9%0.4% picked - 7
max148 decided battles · 64.9% raw54.7%4.0% picked - 8
edgar95 decided battles · 65.3% raw54.3%2.6% picked - 9
ash115 decided battles · 64.3% raw54.0%3.1% picked - 10
emz112 decided battles · 64.3% raw53.9%3.1% picked
Layout
How the map is built, and what that rewards.
Super Beach (originally called Super Stadium) is a community map for the Brawl Ball event.
The map has an open center with diagonal bushes to the side curving inward and outward. Three tiles worth of horizontal fencing with bushes facing goals can be found near each goal. The goals have three entrances, and a three tile opening. The map is diagonally symmetrical.
Layout description from the Brawl Stars Wiki, CC-BY-SA. The rankings above are our own.
Super Beach FAQ
- What are the best brawlers on Super Beach?
- Super Beach has not been sampled enough yet to rank brawlers on the map itself. The strongest brawlers in Brawl Ball overall are the best available answer until it fills in.
- What game mode is Super Beach?
- Super Beach is a Brawl Ball map in Brawl Stars, set in the Grassfield environment.
- How is Super Beach laid out?
- The map has an open center with diagonal bushes to the side curving inward and outward. Three tiles worth of horizontal fencing with bushes facing goals can be found near each goal. The goals have three entrances, and a three tile opening. The map is diagonally symmetrical.