Sunny Soccer
The brawlers with the best records on Sunny Soccer, a Brawl Ball map. Ranked from battles sampled off the global leaderboard pool, scored against the sample-wide average rather than the map’s own. So a pick has to beat the field, not just the lobby.
Map by Chief Pekka
Best brawlers in Brawl Ball
Sunny Soccer has too few sampled battles to rank on its own yet, so these are Brawl Ball picks across every map in the mode.
- 1
emz461 decided battles · 64.0% raw57.0%4.4% picked - 2
byron19 decided battles · 78.9% raw56.2%0.2% picked - 3
bibi276 decided battles · 63.4% raw56.0%2.7% picked - 4
lou44 decided battles · 68.2% raw55.6%0.4% picked - 5
tara51 decided battles · 66.7% raw55.3%0.5% picked - 6
moe63 decided battles · 65.1% raw54.9%0.6% picked - 7
ash209 decided battles · 61.7% raw54.4%2.0% picked - 8
bolt36 decided battles · 66.7% raw54.4%0.3% picked - 9
charlie28 decided battles · 67.9% raw54.2%0.3% picked - 10
larry & lawrie30 decided battles · 66.7% raw53.9%0.3% picked
Layout
How the map is built, and what that rewards.
Sunny Soccer is a community map for the Brawl Ball event.
Although this map does not have walls in front of the goal that most other maps feature, the main defences of this map is made up of walls that force diagonal movement, making enemies' approach difficult. These wall clusters create small confined spaces, weakening the strength of long-ranged Brawlers while making mid-range and close-ranged Brawlers more viable. The map is diagonally symmetrical.
Layout description from the Brawl Stars Wiki, CC-BY-SA. The rankings above are our own.
Sunny Soccer FAQ
- What are the best brawlers on Sunny Soccer?
- Sunny Soccer has not been sampled enough yet to rank brawlers on the map itself. The strongest brawlers in Brawl Ball overall are the best available answer until it fills in.
- What game mode is Sunny Soccer?
- Sunny Soccer is a Brawl Ball map in Brawl Stars, set in the Brawl Ball Arena environment.
- How is Sunny Soccer laid out?
- Although this map does not have walls in front of the goal that most other maps feature, the main defences of this map is made up of walls that force diagonal movement, making enemies' approach difficult. These wall clusters create small confined spaces, weakening the strength of long-ranged Brawlers while making mid-range and close-ranged Brawlers more viable. The map is diagonally symmetrical.