
Ruffs build, stats and matchups
Most Ruffs owners buy the Take Cover gadget and the Air Superiority star power first. Ruffs has a 43.4% adjusted win rate and 0.5% pick rate over 2,260 sampled battles, E tier in Ranked, as of 13 October 2026.
TitleColonel
Prestige titleTop Dog
The build owners run
Why, and what else
Star powerair superiority50.6% of owners
Gadgettake cover50.2% of owners
Gearshield35.3% of owners
Geardamage33.2% of owners
Combat stats
Power 1 values from the wiki, before gears and star powers. Health and damage double at Power 11; reload, range and speed do not change.
- Health
3000- 6,000 at Power 11
- Damage per laser
600- 1,200 at Power 11
- Super damage
1000- 2,000 at Power 11
- Reload
1.4s- Fast
- Range
9- Long
- Speed
750- Normal
- Hits to Super
- 9
- from empty, all hits landing
- Super charge
- 12.2%
- per hit · 2 per attack
- Hypercharge boost
35%- speed, damage and shield
Build & upgrades
What Ruffs's kit does, and what owners spend their coins on first.
What owners bought and how it has gone for them.How to read this
What owners bought is popularity — the game's API reports what a player has unlocked, never what they took into a match. How it has gone is the win rate among the players who made each choice, which covers the ability and the kind of player who picks it together. Neither is a recommendation from us: BrawlZone does not rank Ruffs's kit, and nothing here is an opinion about what you should buy.
Star power bought first
BuildingAmong owners who have only one so far. Win rates cover the choice and the chooser together.
air superiorityMost picked56.2% win rate62.2% of first buyers · 928 players
field promotion59.3% win rate37.8% of first buyers · 564 players
Gadget bought first
BuildingAmong owners who have only one so far. Win rates cover the choice and the chooser together.
take coverMost picked72.6% win rate54.2% of first buyers · 969 players
air support65.1% win rate45.8% of first buyers · 820 players
Read from 3,281 first-buyers
Gears owners buy
Gears cost coins and you can only run two, so what owners have bought is a real preference.
shield42.0% of owners35.3%of picks
damage39.5% of owners33.2%of picks
vision13.6% of owners11.4%of picks
speed9.2% of owners7.8%of picks
gadget cooldown8.2% of owners6.9%of picks
health6.7% of owners5.6%of picks
Measured across 22,227 tracked players who own this brawler. “Of owners” is how many of them have that item; “of picks” is its share of every unlock of that kind, which is what makes the options comparable with each other. A player can own several gears, so the first column does not add up to 100% and the second does. Almost all of them own both star powers and both gadgets.

Star powers
2
air superiority
Supply Drop now includes a bomb that adds 72% more damage to the drop and also allows it to destroy walls.

field promotion
Friendly Brawlers have their maximum health increased by 40 every second they are in range of this ability while it's active.

Gadgets
2
take cover16 seconds cooldown
Ruffs throws down 3 sandbags as cover. Each one has 40% of Ruffs' max health. Cooldown: 16 seconds.

air support15 seconds cooldown
Ruffs calls a barrage around the nearest opponent, dealing 1200 damage with each hit. Cooldown: 15 seconds.
Hypercharge
the goodest boy
Ruffs' Super deals 25% more damage and his power-up fully charges a Hypercharge.
Buffies
Unreleased. Ruffs has no buffies yet.

Gears
6 equippable
speedGain 15% speed increase when moving in bushes.
healthRecover health 50% more effectively.
damageDeal 15% extra damage when your Brawler is below 50% Health.
visionReveal opponents for 2 seconds after dealing damage to them.
shieldGain extra 900 health as a consumable shield. The shield regenerates in 10 seconds, when at full health.
gadget cooldownReduces Gadget cooldown by 15%.
Performance
Win rate
43.4%
2,260 battles
Pick rate
0.5%
Last 7 days
Avg trophies
947
Across tracked players
Avg rank
4.1
Across tracked players
Adjusted win rate
43.4%
−0.9 pts
31 daily snapshots. Adjusted against the sample average, so a shift here is the brawler moving rather than the cohort.
Where it performs
Each mode and map is scored against its own average, so a showdown record and a gem grab one can be read in the same list.
Best modes
Best maps
- Tasty BerryBounty · 39 battles · 100.0% raw62.0%
- Net PresenceBrawl Ball · 51 battles · 92.2% raw59.3%
- The SmackdomeSiege · 36 battles · 80.6% raw58.5%
- Crimson DivideSiege · 17 battles · 100.0% raw58.4%
- Under PressureHot Zone · 41 battles · 87.8% raw57.7%
- Crystal Eye CastleDuo Showdown · 102 battles · 75.5% raw57.6%
Matchups
Which brawlers ruffs beats, which ones win the matchup, and who to draft alongside.
Strong against
Opponents ruffs beats more often than its own average
Weak against
Opponents that pull ruffs below its own average
Best team-mates
Allies ruffs wins more alongside
Percentage points above or below this brawler’s own 53.8% win rate across 33,080 sampled team battles. Counted once per battle from one player’s side, and kept out of the win-rate and pick-rate numbers above. Those would be skewed by counting every participant.
Top players with ruffs
Skins
Which Ruffs skins players actually equip, from the sampled snapshot pool.
90.9% of sampled ruffs owners have a skin equipped. Shares are of players who own ruffs, from the rotating snapshot sample.
ruffesses ii33.5%7,402
teen ruffs23.0%5,075
marshal ruffs11.1%2,460
ruffsDefault9.1%2,008
seadog ruffs8.3%1,842
ronin ruffs6.6%1,450
sous chef ruffs5.1%1,135
ruffs chimmy2.7%590
true gold ruffs0.4%83
true silver ruffs0.2%50
Balance history
The last changes Supercell made to Ruffs. Cosmetic releases are left out.
- 2026-09-01NeutralEvery Brawler's movement speed was increased, increasing Ruffs' movement speed to 750 (from 720).
- 2026-09-01NerfThe number of hits necessary to charge Ruffs' Super was increased to 9 hits (from 7).
- 2026-06-30NeutralFixed an issue with the value of Ruffs’ Air Superiority Star Power description.
- 2026-06-30NerfRuffs' The Goodest Boy Hypercharge multiplier was decreased to 35% (from 40%).
- 2026-02-25BuffRuffs' Field Promotion Star Power healing was increased to 40 (from 30) per second.
- 2026-02-25BuffRuffs' Take Cover Gadget now has 40% of his maximum health per sandbag (from 35%).
- 2025-12-16BuffRuffs' health was increased to 3000 (from 2800).
Combat stats, ability and gear descriptions, hypercharge and buffie effects, and balance history from the Brawl Stars Wiki, CC-BY-SA. Win rates, pick rates and matchups are our own.
Ruffs FAQ
- Is Ruffs good in Brawl Stars?
- Ruffs has a 43.4% adjusted win rate and a 0.5% pick rate over 2,260 sampled decided battles, which puts it in E tier.
- What is the best mode for Ruffs?
- Ruffs performs best in Siege, with a 81.6% raw win rate over 114 sampled battles there.
- What is the best map for Ruffs?
- Tasty Berry (Bounty) is where Ruffs has the strongest sampled record, at 100.0% over 39 battles.
- What counters Ruffs?
- Sprout, Bo, Pierce pull Ruffs furthest below its own 53.8% average in sampled team battles.
- Who is Ruffs in Brawl Stars?
- Ruffs is a loyal, highly disciplined space colonel who runs a tight ship and does everything by the book. But deep down, he just wants to be a good boy!
- What star powers and gadgets does Ruffs have?
- Ruffs has Air Superiority and Field Promotion as star powers and Take Cover and Air Support as gadgets.