Likely smurf.Peaked at 11,279 elo on a level 64 account with 68 brawlers. Far above where accounts this size usually land. Either a second account, or someone who already knew the game.
Weighted toward Ranked, the only mode where matchmaking pairs comparable opponents, so the score reflects how the account plays rather than how much has been poured into it. Progression is capped at 15% for that reason.
Ranking
Where the game puts them
CurrentMasters III10,487 elo
Season bestPro11,279 elo
All-time bestPro11,279 elo
Ranked standing
Top 1%
Of 9,347 ranked players
Trophy standing
Top 98%
Of 10,380 tracked players
Your account, in short
Read from the live Ranked rotation and the brawlers you have at power 9 or above.
15
of your 68 brawlers are ready to play, covering 2/6 modes.
Lit brawlers are the ones this account can field. It has 3 of the 16 in the meta corner and 0 of the 4 sleepers. Bubble size is the sample behind each point. Tap one for its numbers.
Roster vs the meta
15/24 top-tier unlocked
This roster scored against the current trophy tier list, which rates every brawler from sampled ladder battles. For competitive play see the Ranked list, which covers the 3v3 modes only.
Strong, not finished
Top-tier brawlers you own below power 11. The cheapest upgrades on this account.
411,285 coins still needed to take every brawler already unlocked to power 11.
BrockCovers Knockout
7,765power 1 → 11
Coverage means owning a top-3 pick at power 9 or above in a mode that is live right now. Unlocks are deliberately excluded — a brawler you do not own is not a spend you can make today, so every step here is one you could start immediately.
A hypercharge does not require a maxed brawler, so it is easy to end up holding the best upgrade available on something that loses the fight before it charges. Ordered by how close each one is to power 11, so the cheapest to finish are first.
From your own maxed roster, Frank over Stu would have improved the draft most, by 3.4 points.
This explains the draft only. The percentage is the drafts compared: each side’s measured record on this map, adjusted for how those brawlers fare against each other. It is the draft's chance, not yours — aim, positioning and gadget timing are not in the battle log and are not guessed at. Confidence: high, from 2,350 sampled battles on this map.
Across the 11 losses in this log, rather than one-off results:
Ricois a weak pick onIn the Liminal2 losses there · 2.6 pts below the map averageYour pick
Minais a weak pick onTriple Dribble2 losses there · 3.1 pts below the map averageYour pick
Finxwas on the other sideIn 2 of your lossesOpponent