Weighted toward Ranked, the only mode where matchmaking pairs comparable opponents, so the score reflects how the account plays rather than how much has been poured into it. Progression is capped at 15% for that reason.
Ranking
Where the game puts them
CurrentMasters III10,914 elo
Season bestPro11,289 elo
All-time bestPro11,289 elo
Ranked standing
Top 0.7%
Of 9,349 ranked players
Trophy standing
Top 66%
Of 10,382 tracked players
Ranking
Where the game puts them
CurrentMasters III10,914 elo
Season bestPro11,289 elo
All-time bestPro11,289 elo
Ranked standing
Top 0.7%
Of 9,349 ranked players
Trophy standing
Top 66%
Of 10,382 tracked players
Your account, in short
Read from the live Ranked rotation and the brawlers you have at power 9 or above.
95
of your 107 brawlers are ready to play, covering 6/6 modes with a spare pick in 5.
Every mode is covered, but 1 of them is one ban from nothing
The cheapest set of upgrades that covers the most of the live Ranked rotation, from brawlers this account already owns.
7,710
to upgrade Wendy
Ranked coverage goes from 6/6 to 6/6 modes (already covered), with a second pick spare in 6 of them.
1WendySecond pick in Bounty7,710power 3 → 11
Coverage means owning a top-3 pick at power 9 or above in a mode that is live right now. Unlocks are deliberately excluded — a brawler you do not own is not a spend you can make today, so every step here is one you could start immediately.
Upgraded but not maxed
3 brawlers
3 carry a hypercharge or buffie below power 11. Finishing them all costs about 23,295 coins.
Lit brawlers are the ones this account can field. It has 14 of the 16 in the meta corner and 3 of the 4 sleepers. Bubble size is the sample behind each point. Tap one for its numbers.
Roster vs the meta
24/24 top-tier unlocked
This roster scored against the current trophy tier list, which rates every brawler from sampled ladder battles. For competitive play see the Ranked list, which covers the 3v3 modes only.
Strong, not finished
Top-tier brawlers you own below power 11. The cheapest upgrades on this account.
97,530 coins still needed to take every brawler already unlocked to power 11.
damianHypercharge
1 → 11
Why this matters
A hypercharge does not require a maxed brawler, so it is easy to end up holding the best upgrade available on something that loses the fight before it charges. Ordered by how close each one is to power 11, so the cheapest to finish are first.
Their strongest pick here was Kenji, at −1.8 points on this map.
Your shape — controller + damage dealer + tank — wins 53.2% adjusted, 13th of 80 shapes. The strongest is tank + tank + tank at 59.0%.
From your own maxed roster, Amber over Meeple would have improved the draft most, by 4.5 points.
The draft does not explain this loss. The percentage is the drafts compared: each side’s measured record on this map, adjusted for how those brawlers fare against each other. It is the draft's chance, not yours — aim, positioning and gadget timing are not in the battle log and are not guessed at. Confidence: high, from 3,921 sampled battles on this map.
Across the 12 losses in this log, rather than one-off results:
Mortisis a weak pick onHideout4 losses there · 2.6 pts below the map averageYour pick
Minawas on the other sideIn 4 of your lossesOpponent
Coltis a weak pick onSunny Soccer3 losses there · 5.6 pts below the map averageYour pick