Ahead of the curve.Ranked results run well ahead of how far this account has been progressed.
Weighted toward Ranked, the only mode where matchmaking pairs comparable opponents, so the score reflects how the account plays rather than how much has been poured into it. Progression is capped at 15% for that reason.
Ranking
Where the game puts them
CurrentMasters III10,635 elo
Season bestMasters III10,859 elo
All-time bestPro11,359 elo
Ranked standing
Top 1%
Of 9,399 ranked players
Trophy standing
Top 86%
Of 10,447 tracked players
Your account, in short
Read from the live Ranked rotation and the brawlers you have at power 9 or above.
36
of your 107 brawlers are ready to play, covering 3/6 modes with a spare pick in 1.
Lit brawlers are the ones this account can field. It has 8 of the 16 in the meta corner and 1 of the 4 sleepers. Bubble size is the sample behind each point. Tap one for its numbers.
Roster vs the meta
24/24 top-tier unlocked
This roster scored against the current trophy tier list, which rates every brawler from sampled ladder battles. For competitive play see the Ranked list, which covers the 3v3 modes only.
Strong, not finished
Top-tier brawlers you own below power 11. The cheapest upgrades on this account.
549,000 coins still needed to take every brawler already unlocked to power 11.
BoltSecond pick in Bounty and Gem Grab
7,765power 1 → 11
Coverage means owning a top-3 pick at power 9 or above in a mode that is live right now. Unlocks are deliberately excluded — a brawler you do not own is not a spend you can make today, so every step here is one you could start immediately.
A hypercharge does not require a maxed brawler, so it is easy to end up holding the best upgrade available on something that loses the fight before it charges. Ordered by how close each one is to power 11, so the cheapest to finish are first.
Their strongest pick here was Gus, at +4.3 points on this map.
Your shape — assassin + marksman + tank — wins 51.8% adjusted, 26th of 80 shapes. The strongest is tank + tank + tank at 58.2%.
From your own maxed roster, Shade over Lily would have improved the draft most, by 1.8 points.
This explains the draft only. The percentage is the drafts compared: each side’s measured record on this map, adjusted for how those brawlers fare against each other. It is the draft's chance, not yours — aim, positioning and gadget timing are not in the battle log and are not guessed at. Confidence: medium, from 318 sampled battles on this map.
Across the 16 losses in this log, rather than one-off results:
Mortiswas on the other sideIn 4 of your lossesOpponent
Piperis a weak pick onBelle's Rock2 losses there · 2.2 pts below the map averageYour pick
Lilyis a weak pick onHard Rock Mine2 losses there · 2.2 pts below the map averageYour pick