TrophiesTrophy ladder

Gem Grab trophy tier list

Based on 396 sampled trophy-ladder battles in Gem Grab from global-leaderboard players. Sampled .

Meta score combines adjusted win rate and pick rate. Scores are relative to this trophy list, not the Ranked tier list. Disagree? Build your own.

How the meta score works

How brawlers perform on the trophy ladder. The games most people actually play, showdown included, where you pick what you own rather than what the draft leaves you. Brawlers are ranked by meta score out of 10, which combines an adjusted win rate with a log-scaled pick rate. Win rate alone would rate a brawler nobody plays the same as a staple with identical results, so popularity breaks the ties.

Ladder matchmaking is looser than Ranked, so some of a brawler’s record here is the lobby rather than the brawler. Each mode is scored against its own average to keep that from deciding the list.

The scale is calibrated within this list, so scores rank brawlers against each other here and cannot be compared with the Ranked list. A brawler needs 20 decided battles in the window before it is rated at all. Tap or hover a brawler for the full breakdown.

Most picked brawlers

The brawlers appearing in the most sampled trophy-ladder battles in Gem Grab over the 24h window. This is popularity, not strength — the tiers above rank how well a brawler performs, and the two disagree often. A pick rate is a share of all battles sampled, so it sums across the roster rather than to 100% per battle.

  1. 1shellyA34 battles · 55.9% win8.6%pick
  2. 2crowA25 battles · 56.0% win6.3%pick
  3. 3ashD13 battles · 69.2% win3.3%pick
  4. 4boD12 battles · 41.7% win3.0%pick
  5. 5boltD12 battles · 75.0% win3.0%pick
  6. 6mortisD11 battles · 72.7% win2.8%pick
  7. 7ricoD11 battles · 36.4% win2.8%pick
  8. 8beaD10 battles · 40.0% win2.5%pick
  9. 9kenjiD9 battles · 66.7% win2.3%pick
  10. 10el primoD9 battles · 44.4% win2.3%pick

Not enough ladder data

Newly released brawlers, and anything barely played on ladder, need more battles before a win rate means anything. Each needs 20 decided battles in the 24h window; the count below is how far along it is. Closest first.