Trophy ladder
Solo Showdown trophy tier list
Based on 1,623 sampled trophy-ladder battles in Solo Showdown from global-leaderboard players. Sampled .
Meta score combines adjusted win rate and pick rate. Scores are relative to this trophy list, not the Ranked tier list. Disagree? Build your own.
How the meta score works
How brawlers perform on the trophy ladder. The games most people actually play, showdown included, where you pick what you own rather than what the draft leaves you. Brawlers are ranked by meta score out of 10, which combines an adjusted win rate with a log-scaled pick rate. Win rate alone would rate a brawler nobody plays the same as a staple with identical results, so popularity breaks the ties.
Ladder matchmaking is looser than Ranked, so some of a brawler’s record here is the lobby rather than the brawler. Each mode is scored against its own average to keep that from deciding the list.
The scale is calibrated within this list, so scores rank brawlers against each other here and cannot be compared with the Ranked list. A brawler needs 20 decided battles in the window before it is rated at all. Tap or hover a brawler for the full breakdown.
Most picked brawlers
The brawlers appearing in the most sampled trophy-ladder battles in Solo Showdown over the 24h window. This is popularity, not strength — the tiers above rank how well a brawler performs, and the two disagree often. A pick rate is a share of all battles sampled, so it sums across the roster rather than to 100% per battle.
- 1
wendyS386 battles · 74.9% win23.8%pick - 2
noriS172 battles · 68.0% win10.6%pick - 3
kazeC68 battles · 47.1% win4.2%pick - 4
edgarA45 battles · 53.3% win2.8%pick - 5
leonB40 battles · 50.0% win2.5%pick - 6
maxA37 battles · 54.1% win2.3%pick - 7
mortisB37 battles · 45.9% win2.3%pick - 8
starr novaB35 battles · 48.6% win2.2%pick - 9
piperA35 battles · 54.3% win2.2%pick - 10
shadeS33 battles · 57.6% win2.0%pick
Strong but rarely picked
Brawlers with the best adjusted win rates among the less-played half of the roster, from sampled trophy-ladder battles in Solo Showdown over the 24h window. They win when they are used and are not used much — which usually means they are underrated rather than bad.
Not enough ladder data
Newly released brawlers, and anything barely played on ladder, need more battles before a win rate means anything. Each needs 20 decided battles in the 24h window; the count below is how far along it is. Closest first.








